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C#实现给图片加水印的方法

本文实例讲述了C#实现给图片加水印的方法。分享给大家供大家参考,具体如下:

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using System;

using System.Drawing;

using System.Drawing.Imaging;

using System.Drawing.Drawing2D;

namespace Tutorial

{

   class WaterMark

   {

     [STAThread]

     static void Main( string [] args)

     {

       //set a working directory

       string WorkingDirectory = @"C:\Documents and Settings\administrator.JAZZMINE\My Documents\Projects\Tutorials\WaterMark" ;

       //define a string of text to use as the Copyright message

       string Copyright = "Copyright ?2002 - AP Photo/David Zalubowski" ;

       //create a image object containing the photograph to watermark

       Image imgPhoto = Image.FromFile(WorkingDirectory + "\\watermark_photo.jpg" );

       int phWidth = imgPhoto.Width;

       int phHeight = imgPhoto.Height;

       //create a Bitmap the Size of the original photograph

       Bitmap bmPhoto = new Bitmap(phWidth, phHeight, PixelFormat.Format24bppRgb);

       bmPhoto.SetResolution(imgPhoto.HorizontalResolution, imgPhoto.VerticalResolution);

       //load the Bitmap into a Graphics object

       Graphics grPhoto = Graphics.FromImage(bmPhoto);

       //create a image object containing the watermark

       Image imgWatermark = new Bitmap(WorkingDirectory + "\\watermark.bmp" );

       int wmWidth = imgWatermark.Width;

       int wmHeight = imgWatermark.Height;

       //------------------------------------------------------------

       //Step #1 - Insert Copyright message

       //------------------------------------------------------------

       //Set the rendering quality for this Graphics object

       grPhoto.SmoothingMode = SmoothingMode.AntiAlias;

       //Draws the photo Image object at original size to the graphics object.

       grPhoto.DrawImage(

         imgPhoto,                // Photo Image object

         new Rectangle(0, 0, phWidth, phHeight), // Rectangle structure

         0,                   // x-coordinate of the portion of the source image to draw.

         0,                   // y-coordinate of the portion of the source image to draw.

         phWidth,                // Width of the portion of the source image to draw.

         phHeight,                // Height of the portion of the source image to draw.

         GraphicsUnit.Pixel);          // Units of measure

       //-------------------------------------------------------

       //to maximize the size of the Copyright message we will

       //test multiple Font sizes to determine the largest posible

       //font we can use for the width of the Photograph

       //define an array of point sizes you would like to consider as possiblities

       //-------------------------------------------------------

       int [] sizes = new int []{16,14,12,10,8,6,4};

       Font crFont = null ;

       SizeF crSize = new SizeF();

       //Loop through the defined sizes checking the length of the Copyright string

       //If its length in pixles is less then the image width choose this Font size.

       for ( int i=0 ;i<7; i++)

       {

         //set a Font object to Arial (i)pt, Bold

         crFont = new Font( "arial" , sizes[i], FontStyle.Bold);

         //Measure the Copyright string in this Font

         crSize = grPhoto.MeasureString(Copyright, crFont);

         if (( ushort )crSize.Width < ( ushort )phWidth)

           break ;

       }

       //Since all photographs will have varying heights, determine a

       //position 5% from the bottom of the image

       int yPixlesFromBottom = ( int )(phHeight *.05);

       //Now that we have a point size use the Copyrights string height

       //to determine a y-coordinate to draw the string of the photograph

       float yPosFromBottom = ((phHeight - yPixlesFromBottom)-(crSize.Height/2));

       //Determine its x-coordinate by calculating the center of the width of the image

       float xCenterOfImg = (phWidth/2);

       //Define the text layout by setting the text alignment to centered

       StringFormat StrFormat = new StringFormat();

       StrFormat.Alignment = StringAlignment.Center;

       //define a Brush which is semi trasparent black (Alpha set to 153)

       SolidBrush semiTransBrush2 = new SolidBrush(Color.FromArgb(153, 0, 0, 0));

       //Draw the Copyright string

       grPhoto.DrawString(Copyright, //string of text

         crFont, //font

         semiTransBrush2, //Brush

         new PointF(xCenterOfImg+1,yPosFromBottom+1), //Position

         StrFormat);

       //define a Brush which is semi trasparent white (Alpha set to 153)

       SolidBrush semiTransBrush = new SolidBrush(Color.FromArgb(153, 255, 255, 255));

       //Draw the Copyright string a second time to create a shadow effect

       //Make sure to move this text 1 pixel to the right and down 1 pixel

       grPhoto.DrawString(Copyright, //string of text

         crFont, //font

         semiTransBrush, //Brush

         new PointF(xCenterOfImg,yPosFromBottom), //Position

         StrFormat); //Text alignment

       //------------------------------------------------------------

       //Step #2 - Insert Watermark image

       //------------------------------------------------------------

       //Create a Bitmap based on the previously modified photograph Bitmap

       Bitmap bmWatermark = new Bitmap(bmPhoto);

       bmWatermark.SetResolution(imgPhoto.HorizontalResolution, imgPhoto.VerticalResolution);

       //Load this Bitmap into a new Graphic Object

       Graphics grWatermark = Graphics.FromImage(bmWatermark);

       //To achieve a transulcent watermark we will apply (2) color

       //manipulations by defineing a ImageAttributes object and

       //seting (2) of its properties.

       ImageAttributes imageAttributes = new ImageAttributes();

       //The first step in manipulating the watermark image is to replace

       //the background color with one that is trasparent (Alpha=0, R=0, G=0, B=0)

       //to do this we will use a Colormap and use this to define a RemapTable

       ColorMap colorMap = new ColorMap();

       //My watermark was defined with a background of 100% Green this will

       //be the color we search for and replace with transparency

       colorMap.OldColor = Color.FromArgb(255, 0, 255, 0);

       colorMap.NewColor = Color.FromArgb(0, 0, 0, 0);

       ColorMap[] remapTable = {colorMap};

       imageAttributes.SetRemapTable(remapTable, ColorAdjustType.Bitmap);

       //The second color manipulation is used to change the opacity of the

       //watermark. This is done by applying a 5x5 matrix that contains the

       //coordinates for the RGBA space. By setting the 3rd row and 3rd column

       //to 0.3f we achive a level of opacity

       float [][] colorMatrixElements = {

         new float [] {1.0f, 0.0f, 0.0f, 0.0f, 0.0f},

         new float [] {0.0f, 1.0f, 0.0f, 0.0f, 0.0f},

         new float [] {0.0f, 0.0f, 1.0f, 0.0f, 0.0f},

         new float [] {0.0f, 0.0f, 0.0f, 0.3f, 0.0f},

         new float [] {0.0f, 0.0f, 0.0f, 0.0f, 1.0f}};

       ColorMatrix wmColorMatrix = new ColorMatrix(colorMatrixElements);

       imageAttributes.SetColorMatrix(wmColorMatrix, ColorMatrixFlag.Default,

         ColorAdjustType.Bitmap);

       //For this example we will place the watermark in the upper right

       //hand corner of the photograph. offset down 10 pixels and to the

       //left 10 pixles

       int xPosOfWm = ((phWidth - wmWidth)-10);

       int yPosOfWm = 10;

       grWatermark.DrawImage(imgWatermark,

         new Rectangle(xPosOfWm,yPosOfWm,wmWidth,wmHeight), //Set the detination Position

         0, // x-coordinate of the portion of the source image to draw.

         0, // y-coordinate of the portion of the source image to draw.

         wmWidth, // Watermark Width

         wmHeight, // Watermark Height

         GraphicsUnit.Pixel, // Unit of measurment

         imageAttributes); //ImageAttributes Object

       //Replace the original photgraphs bitmap with the new Bitmap

       imgPhoto = bmWatermark;

       grPhoto.Dispose();

       grWatermark.Dispose();

       //save new image to file system.

       imgPhoto.Save(WorkingDirectory + "\\watermark_final.jpg" , ImageFormat.Jpeg);

       imgPhoto.Dispose();

       imgWatermark.Dispose();

     }

   }

}

希望本文所述对大家C#程序设计有所帮助。

dy("nrwz");

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