Typescript 就是 Javascript 的超集,所以首先你要知道 Javascript 基础知识
类型注解
类型注解在TypeScript中是记录函数或变量约束的简便方法。
// 布尔值 let isDone: boolean = false; // 数字 let decLiteral: number = 6; let hexLiteral: number = 0xf00d; let binaryLiteral: number = 0b1010; let octalLiteral: number = 0o744; // 字符串 let name: string = 'bob'; // 模板字符串,可定义多行文本和内嵌表达式 let name: string = `Gene`; let age: number = 37; let sentence: string = `Hello, my name is ${ name }. I will be ${ age + 1 } years old nex month.`; // 字符串字面量类型 type EventNames = 'click' | 'scroll' | 'mouseove'; function handleEvent(ele: Element, event: EventNames) { // do something } handleEvent(document.getElementById('hello'), 'scroll'); // ok handleEvent(document.getElementById('world'), 'dbclick'); // 报错, event 不能为 'dbclick' // 数组 let list: number[] = [1, 2, 3]; let list: Array<number> = [1, 2, 3]; // person参数必须是string类型,且必须有参数 function greeter(person: string) { return 'Hello, ' + person; } var user = [0, 1, 2]; document.body.innerHTML = greeter(user); // 类型报错 // 枚举 enum Color { Red, Green, Blue }; let c: Color = Color.Green; // 1 // 手动赋值 enum Color { Red = 1, Green, Blue }; let c: Color = Color.Green; // 根据值得到名字 enum Color { Red = 1, Green, Blue }; let colorName: string = Color[2]; console.log(colorName); // Green // 手动赋值的枚举项可以不是数字,需要使用类型断言来让tsc无视类型检查 enum Days { Sun = 7, Mon, Tue, Wed, Thu, Fri, Sat = <any>'S' }; // 枚举会被编译为 var Days; (function (Days) { Days[Days['Sun'] = 0] = 'Sun'; Days[Days['Mon'] = 1] = 'Mon'; Days[Days['Tue'] = 2] = 'Tue'; Days[Days['Wed'] = 3] = 'Wed'; Days[Days['Thu'] = 4] = 'Thu'; Days[Days['Fri'] = 5] = 'Fri'; Days[Days['Sat'] = 6] = 'Sat'; })(Days || (Days = {})); // 任意值(任意类型) let notSure: any = 4; notSure = 'maybe a string instead'; notSure = false; // 与Object类型区别 let notSure: any = 4; notSure.ifItExists(); notSure.toFixed(); let prettySure: Object = 4; prettySure.toFixed(); // Error // 空值 function warnUser(): void { alert("This is my warning message"); } // 声明一个void类型的变量,只能赋值为null或者undefined let unusable: void = undefined; // Never // never 类型表示的是那些永不存在的值的类型 // null 和 undefined 是所有类型的子类型。而 void 类型则不是。
元组 Tuple
元组类型允许表示一个已知元素数量和类型的数组,各元素的类型不必相同。
let x: [string, number]; x = ['hello', 10]; // ok x = [10, 'hello']; // error // 类型约束 console.log(x[0].substr(1)); // ok console.log(x[1].substr(1)); // error, 'number' does not have 'substr' // 访问越界的元素,会使用联合类型替代 x[3] = 'world'; // ok console.log(x[5].toString()); // ok x[6] = true; // error, 布尔不是(string | number)类型
类型断言
“尖括号”语法let someValue:any = "this is a string"; let strLength: number = (<string>someValue).length;as 语法
let someValue: any = "this is a string"; let strLength: number = (someValue as string).length
类型别名
用来给一个类型起个新名字。类型别名常用于联合类型。
// 使用 type 创建类型别名 type Name = string; type NameResolver = () => string; type NameOrResolver = Name | NameResolver; function getName(n: NameOrResolver): Name { if ( typeof n === 'string' ) { return n; } else { return n(); } }
解构
解构数组let input = [1, 2]; let [first, second] = input; console.log(first); // 1 console.log(second); // 2 let [first, ...rest] = [1, 2, 3, 4]; console.log(first); // 1 console.log(rest); // [2, 3, 4]对象解构
let o = { a: 'foo', b: 12, c: 'bar' }; let { a, b } = o; // 可以用没有声明的赋值,必需以括号括起来,否则{起始的语句会解析为一个块 ({ a, b } = { a: 'baz', b: 101 }); // 使用...语法创建剩余变量 let { a, ...passthrough } = o; let total = passthrough.b + passthrough.c.length; // 属性重命名 let { a: newName1, b: newName2 } = o; // 相当于 let newName1 = o.a; let newName2 = o.b; // 指示类型 let { a, b }: { a: string, b: number } = o; // 默认值,属性为undefined时使用缺省值 function keepWholeObject(wholeObject: { a: string, b?:number }) { let { a, b = 1001 } = wholeObject; } function f({ a, b = 0 } = { a: '' }): void { //... } f({ a: 'yes' }); // ok f(); // ok, default to {a: ''} f({}); // error, 'a' is required if you supply an argument
展开
// 数组展开,展开操作是浅拷贝 let first = [1, 2]; let second = [3, 4]; let bothPlus = [0, ...first, ...second, 5]; // 展开对象 let defaults = { food: 'spicy', price: '$$', ambiance: 'noisy' }; let search = { ...defaults, food: 'rich' }; // 展开,只包含自身的可枚举的属性 class C { p = 1; m() { } } let c = new C(); let clone = { ...c }; clone.p; // ok clone.m(); // error
类
class Student { fullName: string; // 构造函数 constructor(public firstName, public middleInitial, public lastName) { this.fullName = firstName + ' ' + middleInitial + ' ' + lastName; } } interface Person { firstName: string; lastName: string; } function greeter(person: Person) { return 'Hello, ' + person.firstName + ' ' + person.lastName; } var user = new Student('Jane', 'M', 'User'); document.body.innerHTML = greeter(user);
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