好得很程序员自学网

<tfoot draggable='sEl'></tfoot>

C#图片处理类分享

本文实例为大家分享了C#图片处理类的具体代码,供大家参考,具体内容如下

?

using System;

using System.Collections;

using System.IO;

using System.Drawing;

using System.Drawing.Imaging;

using System.Drawing.Drawing2D;

 

namespace DotNet.Utilities

{

  public class ImageClass

  {

   public ImageClass()

   { }

 

   #region 缩略图

   /// <summary>

   /// 生成缩略图

   /// </summary>

   /// <param name="originalImagePath">源图路径(物理路径)</param>

   /// <param name="thumbnailPath">缩略图路径(物理路径)</param>

   /// <param name="width">缩略图宽度</param>

   /// <param name="height">缩略图高度</param>

   /// <param name="mode">生成缩略图的方式</param>

   public static void MakeThumbnail( string originalImagePath, string thumbnailPath, int width, int height, string mode)

   {

    System.Drawing.Image originalImage = System.Drawing.Image.FromFile(originalImagePath);

 

    int towidth = width;

    int toheight = height;

 

    int x = 0;

    int y = 0;

    int ow = originalImage.Width;

    int oh = originalImage.Height;

 

    switch (mode)

    {

     case "HW" : //指定高宽缩放(可能变形)   

      break ;

     case "W" : //指定宽,高按比例    

      toheight = originalImage.Height * width / originalImage.Width;

      break ;

     case "H" : //指定高,宽按比例

      towidth = originalImage.Width * height / originalImage.Height;

      break ;

     case "Cut" : //指定高宽裁减(不变形)   

      if (( double )originalImage.Width / ( double )originalImage.Height > ( double )towidth / ( double )toheight)

      {

       oh = originalImage.Height;

       ow = originalImage.Height * towidth / toheight;

       y = 0;

       x = (originalImage.Width - ow) / 2;

      }

      else

      {

       ow = originalImage.Width;

       oh = originalImage.Width * height / towidth;

       x = 0;

       y = (originalImage.Height - oh) / 2;

      }

      break ;

     default :

      break ;

    }

 

    //新建一个bmp图片

    System.Drawing.Image bitmap = new System.Drawing.Bitmap(towidth, toheight);

 

    //新建一个画板

    System.Drawing.Graphics g = System.Drawing.Graphics.FromImage(bitmap);

 

    //设置高质量插值法

    g.InterpolationMode = System.Drawing.Drawing2D.InterpolationMode.High;

 

    //设置高质量,低速度呈现平滑程度

    g.SmoothingMode = System.Drawing.Drawing2D.SmoothingMode.HighQuality;

 

    //清空画布并以透明背景色填充

    g.Clear(System.Drawing.Color.Transparent);

 

    //在指定位置并且按指定大小绘制原图片的指定部分

    g.DrawImage(originalImage, new System.Drawing.Rectangle(0, 0, towidth, toheight), new System.Drawing.Rectangle(x, y, ow, oh), System.Drawing.GraphicsUnit.Pixel);

 

    try

    {

     //以jpg格式保存缩略图

     bitmap.Save(thumbnailPath, System.Drawing.Imaging.ImageFormat.Jpeg);

    }

    catch (System.Exception e)

    {

     throw e;

    }

    finally

    {

     originalImage.Dispose();

     bitmap.Dispose();

     g.Dispose();

    }

   }

   #endregion

 

   #region 图片水印

   /// <summary>

   /// 图片水印处理方法

   /// </summary>

   /// <param name="path">需要加载水印的图片路径(绝对路径)</param>

   /// <param name="waterpath">水印图片(绝对路径)</param>

   /// <param name="location">水印位置(传送正确的代码)</param>

   public static string ImageWatermark( string path, string waterpath, string location)

   {

    string kz_name = Path.GetExtension(path);

    if (kz_name == ".jpg" || kz_name == ".bmp" || kz_name == ".jpeg" )

    {

     DateTime time = DateTime.Now;

     string filename = "" + time.Year.ToString() + time.Month.ToString() + time.Day.ToString() + time.Hour.ToString() + time.Minute.ToString() + time.Second.ToString() + time.Millisecond.ToString();

     Image img = Bitmap.FromFile(path);

     Image waterimg = Image.FromFile(waterpath);

     Graphics g = Graphics.FromImage(img);

     ArrayList loca = GetLocation(location, img, waterimg);

     g.DrawImage(waterimg, new Rectangle( int .Parse(loca[0].ToString()), int .Parse(loca[1].ToString()), waterimg.Width, waterimg.Height));

     waterimg.Dispose();

     g.Dispose();

     string newpath = Path.GetDirectoryName(path) + filename + kz_name;

     img.Save(newpath);

     img.Dispose();

     File.Copy(newpath, path, true );

     if (File.Exists(newpath))

     {

      File.Delete(newpath);

     }

    }

    return path;

   }

 

   /// <summary>

   /// 图片水印位置处理方法

   /// </summary>

   /// <param name="location">水印位置</param>

   /// <param name="img">需要添加水印的图片</param>

   /// <param name="waterimg">水印图片</param>

   private static ArrayList GetLocation( string location, Image img, Image waterimg)

   {

    ArrayList loca = new ArrayList();

    int x = 0;

    int y = 0;

 

    if (location == "LT" )

    {

     x = 10;

     y = 10;

    }

    else if (location == "T" )

    {

     x = img.Width / 2 - waterimg.Width / 2;

     y = img.Height - waterimg.Height;

    }

    else if (location == "RT" )

    {

     x = img.Width - waterimg.Width;

     y = 10;

    }

    else if (location == "LC" )

    {

     x = 10;

     y = img.Height / 2 - waterimg.Height / 2;

    }

    else if (location == "C" )

    {

     x = img.Width / 2 - waterimg.Width / 2;

     y = img.Height / 2 - waterimg.Height / 2;

    }

    else if (location == "RC" )

    {

     x = img.Width - waterimg.Width;

     y = img.Height / 2 - waterimg.Height / 2;

    }

    else if (location == "LB" )

    {

     x = 10;

     y = img.Height - waterimg.Height;

    }

    else if (location == "B" )

    {

     x = img.Width / 2 - waterimg.Width / 2;

     y = img.Height - waterimg.Height;

    }

    else

    {

     x = img.Width - waterimg.Width;

     y = img.Height - waterimg.Height;

    }

    loca.Add(x);

    loca.Add(y);

    return loca;

   }

   #endregion

 

   #region 文字水印

   /// <summary>

   /// 文字水印处理方法

   /// </summary>

   /// <param name="path">图片路径(绝对路径)</param>

   /// <param name="size">字体大小</param>

   /// <param name="letter">水印文字</param>

   /// <param name="color">颜色</param>

   /// <param name="location">水印位置</param>

   public static string LetterWatermark( string path, int size, string letter, Color color, string location)

   {

    #region

 

    string kz_name = Path.GetExtension(path);

    if (kz_name == ".jpg" || kz_name == ".bmp" || kz_name == ".jpeg" )

    {

     DateTime time = DateTime.Now;

     string filename = "" + time.Year.ToString() + time.Month.ToString() + time.Day.ToString() + time.Hour.ToString() + time.Minute.ToString() + time.Second.ToString() + time.Millisecond.ToString();

     Image img = Bitmap.FromFile(path);

     Graphics gs = Graphics.FromImage(img);

     ArrayList loca = GetLocation(location, img, size, letter.Length);

     Font font = new Font( "宋体" , size);

     Brush br = new SolidBrush(color);

     gs.DrawString(letter, font, br, float .Parse(loca[0].ToString()), float .Parse(loca[1].ToString()));

     gs.Dispose();

     string newpath = Path.GetDirectoryName(path) + filename + kz_name;

     img.Save(newpath);

     img.Dispose();

     File.Copy(newpath, path, true );

     if (File.Exists(newpath))

     {

      File.Delete(newpath);

     }

    }

    return path;

 

    #endregion

   }

 

   /// <summary>

   /// 文字水印位置的方法

   /// </summary>

   /// <param name="location">位置代码</param>

   /// <param name="img">图片对象</param>

   /// <param name="width">宽(当水印类型为文字时,传过来的就是字体的大小)</param>

   /// <param name="height">高(当水印类型为文字时,传过来的就是字符的长度)</param>

   private static ArrayList GetLocation( string location, Image img, int width, int height)

   {

    #region

 

    ArrayList loca = new ArrayList(); //定义数组存储位置

    float x = 10;

    float y = 10;

 

    if (location == "LT" )

    {

     loca.Add(x);

     loca.Add(y);

    }

    else if (location == "T" )

    {

     x = img.Width / 2 - (width * height) / 2;

     loca.Add(x);

     loca.Add(y);

    }

    else if (location == "RT" )

    {

     x = img.Width - width * height;

    }

    else if (location == "LC" )

    {

     y = img.Height / 2;

    }

    else if (location == "C" )

    {

     x = img.Width / 2 - (width * height) / 2;

     y = img.Height / 2;

    }

    else if (location == "RC" )

    {

     x = img.Width - height;

     y = img.Height / 2;

    }

    else if (location == "LB" )

    {

     y = img.Height - width - 5;

    }

    else if (location == "B" )

    {

     x = img.Width / 2 - (width * height) / 2;

     y = img.Height - width - 5;

    }

    else

    {

     x = img.Width - width * height;

     y = img.Height - width - 5;

    }

    loca.Add(x);

    loca.Add(y);

    return loca;

 

    #endregion

   }

   #endregion

 

   #region 调整光暗

   /// <summary>

   /// 调整光暗

   /// </summary>

   /// <param name="mybm">原始图片</param>

   /// <param name="width">原始图片的长度</param>

   /// <param name="height">原始图片的高度</param>

   /// <param name="val">增加或减少的光暗值</param>

   public Bitmap LDPic(Bitmap mybm, int width, int height, int val)

   {

    Bitmap bm = new Bitmap(width, height); //初始化一个记录经过处理后的图片对象

    int x, y, resultR, resultG, resultB; //x、y是循环次数,后面三个是记录红绿蓝三个值的

    Color pixel;

    for (x = 0; x < width; x++)

    {

     for (y = 0; y < height; y++)

     {

      pixel = mybm.GetPixel(x, y); //获取当前像素的值

      resultR = pixel.R + val; //检查红色值会不会超出[0, 255]

      resultG = pixel.G + val; //检查绿色值会不会超出[0, 255]

      resultB = pixel.B + val; //检查蓝色值会不会超出[0, 255]

      bm.SetPixel(x, y, Color.FromArgb(resultR, resultG, resultB)); //绘图

     }

    }

    return bm;

   }

   #endregion

 

   #region 反色处理

   /// <summary>

   /// 反色处理

   /// </summary>

   /// <param name="mybm">原始图片</param>

   /// <param name="width">原始图片的长度</param>

   /// <param name="height">原始图片的高度</param>

   public Bitmap RePic(Bitmap mybm, int width, int height)

   {

    Bitmap bm = new Bitmap(width, height); //初始化一个记录处理后的图片的对象

    int x, y, resultR, resultG, resultB;

    Color pixel;

    for (x = 0; x < width; x++)

    {

     for (y = 0; y < height; y++)

     {

      pixel = mybm.GetPixel(x, y); //获取当前坐标的像素值

      resultR = 255 - pixel.R; //反红

      resultG = 255 - pixel.G; //反绿

      resultB = 255 - pixel.B; //反蓝

      bm.SetPixel(x, y, Color.FromArgb(resultR, resultG, resultB)); //绘图

     }

    }

    return bm;

   }

   #endregion

 

   #region 浮雕处理

   /// <summary>

   /// 浮雕处理

   /// </summary>

   /// <param name="oldBitmap">原始图片</param>

   /// <param name="Width">原始图片的长度</param>

   /// <param name="Height">原始图片的高度</param>

   public Bitmap FD(Bitmap oldBitmap, int Width, int Height)

   {

    Bitmap newBitmap = new Bitmap(Width, Height);

    Color color1, color2;

    for ( int x = 0; x < Width - 1; x++)

    {

     for ( int y = 0; y < Height - 1; y++)

     {

      int r = 0, g = 0, b = 0;

      color1 = oldBitmap.GetPixel(x, y);

      color2 = oldBitmap.GetPixel(x + 1, y + 1);

      r = Math.Abs(color1.R - color2.R + 128);

      g = Math.Abs(color1.G - color2.G + 128);

      b = Math.Abs(color1.B - color2.B + 128);

      if (r > 255) r = 255;

      if (r < 0) r = 0;

      if (g > 255) g = 255;

      if (g < 0) g = 0;

      if (b > 255) b = 255;

      if (b < 0) b = 0;

      newBitmap.SetPixel(x, y, Color.FromArgb(r, g, b));

     }

    }

    return newBitmap;

   }

   #endregion

 

   #region 拉伸图片

   /// <summary>

   /// 拉伸图片

   /// </summary>

   /// <param name="bmp">原始图片</param>

   /// <param name="newW">新的宽度</param>

   /// <param name="newH">新的高度</param>

   public static Bitmap ResizeImage(Bitmap bmp, int newW, int newH)

   {

    try

    {

     Bitmap bap = new Bitmap(newW, newH);

     Graphics g = Graphics.FromImage(bap);

     g.InterpolationMode = System.Drawing.Drawing2D.InterpolationMode.HighQualityBicubic;

     g.DrawImage(bap, new Rectangle(0, 0, newW, newH), new Rectangle(0, 0, bap.Width, bap.Height), GraphicsUnit.Pixel);

     g.Dispose();

     return bap;

    }

    catch

    {

     return null ;

    }

   }

   #endregion

 

   #region 滤色处理

   /// <summary>

   /// 滤色处理

   /// </summary>

   /// <param name="mybm">原始图片</param>

   /// <param name="width">原始图片的长度</param>

   /// <param name="height">原始图片的高度</param>

   public Bitmap FilPic(Bitmap mybm, int width, int height)

   {

    Bitmap bm = new Bitmap(width, height); //初始化一个记录滤色效果的图片对象

    int x, y;

    Color pixel;

 

    for (x = 0; x < width; x++)

    {

     for (y = 0; y < height; y++)

     {

      pixel = mybm.GetPixel(x, y); //获取当前坐标的像素值

      bm.SetPixel(x, y, Color.FromArgb(0, pixel.G, pixel.B)); //绘图

     }

    }

    return bm;

   }

   #endregion

 

   #region 左右翻转

   /// <summary>

   /// 左右翻转

   /// </summary>

   /// <param name="mybm">原始图片</param>

   /// <param name="width">原始图片的长度</param>

   /// <param name="height">原始图片的高度</param>

   public Bitmap RevPicLR(Bitmap mybm, int width, int height)

   {

    Bitmap bm = new Bitmap(width, height);

    int x, y, z; //x,y是循环次数,z是用来记录像素点的x坐标的变化的

    Color pixel;

    for (y = height - 1; y >= 0; y--)

    {

     for (x = width - 1, z = 0; x >= 0; x--)

     {

      pixel = mybm.GetPixel(x, y); //获取当前像素的值

      bm.SetPixel(z++, y, Color.FromArgb(pixel.R, pixel.G, pixel.B)); //绘图

     }

    }

    return bm;

   }

   #endregion

 

   #region 上下翻转

   /// <summary>

   /// 上下翻转

   /// </summary>

   /// <param name="mybm">原始图片</param>

   /// <param name="width">原始图片的长度</param>

   /// <param name="height">原始图片的高度</param>

   public Bitmap RevPicUD(Bitmap mybm, int width, int height)

   {

    Bitmap bm = new Bitmap(width, height);

    int x, y, z;

    Color pixel;

    for (x = 0; x < width; x++)

    {

     for (y = height - 1, z = 0; y >= 0; y--)

     {

      pixel = mybm.GetPixel(x, y); //获取当前像素的值

      bm.SetPixel(x, z++, Color.FromArgb(pixel.R, pixel.G, pixel.B)); //绘图

     }

    }

    return bm;

   }

   #endregion

 

   #region 压缩图片

   /// <summary>

   /// 压缩到指定尺寸

   /// </summary>

   /// <param name="oldfile">原文件</param>

   /// <param name="newfile">新文件</param>

   public bool Compress( string oldfile, string newfile)

   {

    try

    {

     System.Drawing.Image img = System.Drawing.Image.FromFile(oldfile);

     System.Drawing.Imaging.ImageFormat thisFormat = img.RawFormat;

     Size newSize = new Size(100, 125);

     Bitmap outBmp = new Bitmap(newSize.Width, newSize.Height);

     Graphics g = Graphics.FromImage(outBmp);

     g.CompositingQuality = CompositingQuality.HighQuality;

     g.SmoothingMode = SmoothingMode.HighQuality;

     g.InterpolationMode = InterpolationMode.HighQualityBicubic;

     g.DrawImage(img, new Rectangle(0, 0, newSize.Width, newSize.Height), 0, 0, img.Width, img.Height, GraphicsUnit.Pixel);

     g.Dispose();

     EncoderParameters encoderParams = new EncoderParameters();

     long [] quality = new long [1];

     quality[0] = 100;

     EncoderParameter encoderParam = new EncoderParameter(System.Drawing.Imaging.Encoder.Quality, quality);

     encoderParams.Param[0] = encoderParam;

     ImageCodecInfo[] arrayICI = ImageCodecInfo.GetImageEncoders();

     ImageCodecInfo jpegICI = null ;

     for ( int x = 0; x < arrayICI.Length; x++)

      if (arrayICI[x].FormatDescription.Equals( "JPEG" ))

      {

       jpegICI = arrayICI[x]; //设置JPEG编码

       break ;

      }

     img.Dispose();

     if (jpegICI != null ) outBmp.Save(newfile, System.Drawing.Imaging.ImageFormat.Jpeg);

     outBmp.Dispose();

     return true ;

    }

    catch

    {

     return false ;

    }

   }

   #endregion

 

   #region 图片灰度化

   public Color Gray(Color c)

   {

    int rgb = Convert.ToInt32(( double )(((0.3 * c.R) + (0.59 * c.G)) + (0.11 * c.B)));

    return Color.FromArgb(rgb, rgb, rgb);

   }

   #endregion

 

   #region 转换为黑白图片

   /// <summary>

   /// 转换为黑白图片

   /// </summary>

   /// <param name="mybt">要进行处理的图片</param>

   /// <param name="width">图片的长度</param>

   /// <param name="height">图片的高度</param>

   public Bitmap BWPic(Bitmap mybm, int width, int height)

   {

    Bitmap bm = new Bitmap(width, height);

    int x, y, result; //x,y是循环次数,result是记录处理后的像素值

    Color pixel;

    for (x = 0; x < width; x++)

    {

     for (y = 0; y < height; y++)

     {

      pixel = mybm.GetPixel(x, y); //获取当前坐标的像素值

      result = (pixel.R + pixel.G + pixel.B) / 3; //取红绿蓝三色的平均值

      bm.SetPixel(x, y, Color.FromArgb(result, result, result));

     }

    }

    return bm;

   }

   #endregion

 

   #region 获取图片中的各帧

   /// <summary>

   /// 获取图片中的各帧

   /// </summary>

   /// <param name="pPath">图片路径</param>

   /// <param name="pSavePath">保存路径</param>

   public void GetFrames( string pPath, string pSavedPath)

   {

    Image gif = Image.FromFile(pPath);

    FrameDimension fd = new FrameDimension(gif.FrameDimensionsList[0]);

    int count = gif.GetFrameCount(fd); //获取帧数(gif图片可能包含多帧,其它格式图片一般仅一帧)

    for ( int i = 0; i < count; i++) //以Jpeg格式保存各帧

    {

     gif.SelectActiveFrame(fd, i);

     gif.Save(pSavedPath + "\\frame_" + i + ".jpg" , ImageFormat.Jpeg);

    }

   }

   #endregion

  }

}

以上就是本文的全部内容,希望对大家的学习有所帮助,也希望大家多多支持服务器之家。

原文链接:http://HdhCmsTestcnblogs测试数据/Liyuting/p/7084896.html

dy("nrwz");

查看更多关于C#图片处理类分享的详细内容...

  阅读:44次