c# winform socket网络编程,点对点传输文件,socket文件传输,监听端口
关键字: socket 网络编程 点对点 传输文件 文件传输 监听端口
服务器用来接收文件,不停的监听端口,有发送文件就马上开始接收文件
服务端代码:
C#代码
using System; using System.Collections.Generic; using System.ComponentModel; using System.Data; using System.Drawing; using System.Text; using System.Windows.Forms; using System.Net; using System.Threading; using System.Net.Sockets; using System.IO; namespace TestSocketServerHSTF { public partial class Form1 : Form { public Form1() { InitializeComponent(); //不显示出dataGridView1的最后一行空白 dataGridView1.AllowUserToAddRows = false ; } #region 定义变量 #endregion #region 进入窗体即启动服务 private void Form1_Load( object sender, EventArgs e) { //开启接收线程 Thread TempThread = new Thread( new ThreadStart( this .StartReceive)); TempThread.Start(); } #endregion #region 功能函数 private void StartReceive() { //创建一个网络端点 IPEndPoint ipep = new IPEndPoint(IPAddress.Any, int .Parse( "2005" )); //MessageBox.Show(IPAddress.Any); //创建一个套接字 Socket server = new Socket(AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp); //绑定套接字到端口 server.Bind(ipep); //开始侦听(并堵塞该线程) server.Listen(10); //确认连接 Socket client = server.Accept(); //获得客户端节点对象 IPEndPoint clientep = (IPEndPoint)client.RemoteEndPoint; //获得[文件名] string SendFileName = System.Text.Encoding.Unicode.GetString(TransferFiles.ReceiveVarData(client)); //MessageBox.Show("文件名" + SendFileName); //获得[包的大小] string bagSize = System.Text.Encoding.Unicode.GetString(TransferFiles.ReceiveVarData(client)); //MessageBox.Show("包大小" + bagSize); //获得[包的总数量] int bagCount = int .Parse(System.Text.Encoding.Unicode.GetString(TransferFiles.ReceiveVarData(client))); //MessageBox.Show("包的总数量" + bagCount); //获得[最后一个包的大小] string bagLast = System.Text.Encoding.Unicode.GetString(TransferFiles.ReceiveVarData(client)); //MessageBox.Show("最后一个包的大小" + bagLast); //创建一个新文件 FileStream MyFileStream = new FileStream(SendFileName, FileMode.Create, FileAccess.Write); //已发送包的个数 int SendedCount = 0; while ( true ) { byte [] data = TransferFiles.ReceiveVarData(client); if (data.Length == 0) { break ; } else { SendedCount++; //将接收到的数据包写入到文件流对象 MyFileStream.Write(data, 0, data.Length); //显示已发送包的个数 //MessageBox.Show("已发送包个数"+SendedCount.ToString()); } } //关闭文件流 MyFileStream.Close(); //关闭套接字 client.Close(); //填加到dgv里 //文件大小,IP,已发送包的个数,文件名,包的总量,最后一个包的大小 this .dataGridView1.Rows.Add(bagSize, clientep.Address, SendedCount, SendFileName, bagCount, bagLast); //MessageBox.Show("文件接收完毕!"); } #endregion #region 拦截Windows消息,关闭窗体时执行 protected override void WndProc( ref Message m) { const int WM_SYSCOMMAND = 0x0112; const int SC_CLOSE = 0xF060; if (m.Msg == WM_SYSCOMMAND && ( int )m.WParam == SC_CLOSE) { //捕捉关闭窗体消息 // User clicked close button //this.WindowState = FormWindowState.Minimized;//把右上角红叉关闭按钮变最小化 ServiceStop(); } base .WndProc( ref m); } #endregion #region 停止服务 //停止服务 private void ServiceStop() { try { } catch { } try { } catch { } } #endregion } }
[c#] view plain copy
using System; using System.Collections.Generic; using System.ComponentModel; using System.Data; using System.Drawing; using System.Text; using System.Windows.Forms; using System.Net; using System.Threading; using System.Net.Sockets; using System.IO; namespace TestSocketServerHSTF { public partial class Form1 : Form { public Form1() { InitializeComponent(); //不显示出dataGridView1的最后一行空白 dataGridView1.AllowUserToAddRows = false ; } #region 定义变量 #endregion #region 进入窗体即启动服务 private void Form1_Load( object sender, EventArgs e) { //开启接收线程 Thread TempThread = new Thread( new ThreadStart( this .StartReceive)); TempThread.Start(); } #endregion #region 功能函数 private void StartReceive() { //创建一个网络端点 IPEndPoint ipep = new IPEndPoint(IPAddress.Any, int .Parse( "2005" )); //MessageBox.Show(IPAddress.Any); //创建一个套接字 Socket server = new Socket(AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp); //绑定套接字到端口 server.Bind(ipep); //开始侦听(并堵塞该线程) server.Listen(10); //确认连接 Socket client = server.Accept(); //获得客户端节点对象 IPEndPoint clientep = (IPEndPoint)client.RemoteEndPoint; //获得[文件名] string SendFileName = System.Text.Encoding.Unicode.GetString(TransferFiles.ReceiveVarData(client)); //MessageBox.Show("文件名" + SendFileName); //获得[包的大小] string bagSize = System.Text.Encoding.Unicode.GetString(TransferFiles.ReceiveVarData(client)); //MessageBox.Show("包大小" + bagSize); //获得[包的总数量] int bagCount = int .Parse(System.Text.Encoding.Unicode.GetString(TransferFiles.ReceiveVarData(client))); //MessageBox.Show("包的总数量" + bagCount); //获得[最后一个包的大小] string bagLast = System.Text.Encoding.Unicode.GetString(TransferFiles.ReceiveVarData(client)); //MessageBox.Show("最后一个包的大小" + bagLast); //创建一个新文件 FileStream MyFileStream = new FileStream(SendFileName, FileMode.Create, FileAccess.Write); //已发送包的个数 int SendedCount = 0; while ( true ) { byte [] data = TransferFiles.ReceiveVarData(client); if (data.Length == 0) { break ; } else { SendedCount++; //将接收到的数据包写入到文件流对象 MyFileStream.Write(data, 0, data.Length); //显示已发送包的个数 //MessageBox.Show("已发送包个数"+SendedCount.ToString()); } } //关闭文件流 MyFileStream.Close(); //关闭套接字 client.Close(); //填加到dgv里 //文件大小,IP,已发送包的个数,文件名,包的总量,最后一个包的大小 this .dataGridView1.Rows.Add(bagSize, clientep.Address, SendedCount, SendFileName, bagCount, bagLast); //MessageBox.Show("文件接收完毕!"); } #endregion #region 拦截Windows消息,关闭窗体时执行 protected override void WndProc( ref Message m) { const int WM_SYSCOMMAND = 0x0112; const int SC_CLOSE = 0xF060; if (m.Msg == WM_SYSCOMMAND && ( int )m.WParam == SC_CLOSE) { //捕捉关闭窗体消息 // User clicked close button //this.WindowState = FormWindowState.Minimized;//把右上角红叉关闭按钮变最小化 ServiceStop(); } base .WndProc( ref m); } #endregion #region 停止服务 //停止服务 private void ServiceStop() { try { } catch { } try { } catch { } } #endregion } }
客户端用来发送文件,选择文件后点发送按钮发送文件
客户端代码:
C#代码
//////////////////////////////////////////////////////////////////////////////// //title: 点对点文件传输程序 // //////////////////////////////////////////////////////////////////////////////// //////////////////////////Begin-发送端////////////////////////////////// using System; using System.Drawing; using System.Collections; using System.ComponentModel; using System.Windows.Forms; using System.Data; using System.IO; using System.Net; using System.Net.Sockets; using System.Threading; namespace 发送端 { /// <summary> /// Form1 的摘要说明。 /// </summary> public class Form1 : System.Windows.Forms.Form { private System.Windows.Forms.GroupBox groupBox1; private System.Windows.Forms.OpenFileDialog openFileDialog1; private System.Windows.Forms.TextBox textBox1; private System.Windows.Forms.Button button1; private System.Windows.Forms.Label label1; private System.Windows.Forms.TextBox textBox2; private System.Windows.Forms.Label label2; private System.Windows.Forms.TextBox textBox3; private System.Windows.Forms.GroupBox groupBox2; private System.Windows.Forms.Label label3; private System.Windows.Forms.TextBox textBox4; private System.Windows.Forms.Label label4; private System.Windows.Forms.TextBox textBox5; private System.Windows.Forms.GroupBox groupBox3; private System.Windows.Forms.GroupBox groupBox4; private System.Windows.Forms.Button button2; private System.Windows.Forms.Label label5; private System.Windows.Forms.TextBox textBox6; private System.Windows.Forms.Label label6; private System.Windows.Forms.Label label7; private System.Windows.Forms.ProgressBar progressBar1; private System.Windows.Forms.TextBox textBox7; private System.Windows.Forms.Label label8; private System.Windows.Forms.Label label9; private System.Windows.Forms.TextBox textBox8; private System.Windows.Forms.Label label10; private System.Windows.Forms.TextBox textBox9; private System.Windows.Forms.Label label11; private System.Windows.Forms.Label label12; private System.Windows.Forms.TextBox textBox10; /// <summary> /// 必需的设计器变量。 /// </summary> private System.ComponentModel.Container components = null ; public Form1() { // // Windows 窗体设计器支持所必需的 // InitializeComponent(); // // TODO: 在 InitializeComponent 调用后添加任何构造函数代码 // } /// <summary> /// 清理所有正在使用的资源。 /// </summary> protected override void Dispose( bool disposing ) { if ( disposing ) { if (components != null ) { components.Dispose(); } } base .Dispose( disposing ); } #region Windows 窗体设计器生成的代码 /// <summary> /// 设计器支持所需的方法 - 不要使用代码编辑器修改 /// 此方法的内容。 /// </summary> private void InitializeComponent() { this .groupBox1 = new System.Windows.Forms.GroupBox(); this .textBox2 = new System.Windows.Forms.TextBox(); this .textBox3 = new System.Windows.Forms.TextBox(); this .label2 = new System.Windows.Forms.Label(); this .label1 = new System.Windows.Forms.Label(); this .button1 = new System.Windows.Forms.Button(); this .textBox1 = new System.Windows.Forms.TextBox(); this .label6 = new System.Windows.Forms.Label(); this .openFileDialog1 = new System.Windows.Forms.OpenFileDialog(); this .groupBox2 = new System.Windows.Forms.GroupBox(); this .textBox6 = new System.Windows.Forms.TextBox(); this .textBox5 = new System.Windows.Forms.TextBox(); this .label4 = new System.Windows.Forms.Label(); this .textBox4 = new System.Windows.Forms.TextBox(); this .label3 = new System.Windows.Forms.Label(); this .label5 = new System.Windows.Forms.Label(); this .label9 = new System.Windows.Forms.Label(); this .groupBox3 = new System.Windows.Forms.GroupBox(); this .textBox8 = new System.Windows.Forms.TextBox(); this .textBox9 = new System.Windows.Forms.TextBox(); this .textBox7 = new System.Windows.Forms.TextBox(); this .progressBar1 = new System.Windows.Forms.ProgressBar(); this .label7 = new System.Windows.Forms.Label(); this .label8 = new System.Windows.Forms.Label(); this .label10 = new System.Windows.Forms.Label(); this .label11 = new System.Windows.Forms.Label(); this .label12 = new System.Windows.Forms.Label(); this .textBox10 = new System.Windows.Forms.TextBox(); this .groupBox4 = new System.Windows.Forms.GroupBox(); this .button2 = new System.Windows.Forms.Button(); this .groupBox1.SuspendLayout(); this .groupBox2.SuspendLayout(); this .groupBox3.SuspendLayout(); this .groupBox4.SuspendLayout(); this .SuspendLayout(); // // groupBox1 // this .groupBox1.Controls.Add( this .textBox2); this .groupBox1.Controls.Add( this .textBox3); this .groupBox1.Controls.Add( this .label2); this .groupBox1.Controls.Add( this .label1); this .groupBox1.Controls.Add( this .button1); this .groupBox1.Controls.Add( this .textBox1); this .groupBox1.Controls.Add( this .label6); this .groupBox1.Location = new System.Drawing.Point(0, 0); this .groupBox1.Name = "groupBox1" ; this .groupBox1.Size = new System.Drawing.Size(416, 96); this .groupBox1.TabIndex = 0; this .groupBox1.TabStop = false ; this .groupBox1.Text = "文件信息" ; // // textBox2 // this .textBox2.Location = new System.Drawing.Point(80, 40); this .textBox2.Name = "textBox2" ; this .textBox2.ReadOnly = true ; this .textBox2.Size = new System.Drawing.Size(232, 21); this .textBox2.TabIndex = 3; // // textBox3 // this .textBox3.Location = new System.Drawing.Point(80, 64); this .textBox3.Name = "textBox3" ; this .textBox3.ReadOnly = true ; this .textBox3.Size = new System.Drawing.Size(136, 21); this .textBox3.TabIndex = 3; // // label2 // this .label2.Location = new System.Drawing.Point(8, 72); this .label2.Name = "label2" ; this .label2.Size = new System.Drawing.Size(100, 16); this .label2.TabIndex = 4; this .label2.Text = "文件大小:" ; // // label1 // this .label1.Location = new System.Drawing.Point(16, 48); this .label1.Name = "label1" ; this .label1.Size = new System.Drawing.Size(96, 16); this .label1.TabIndex = 2; this .label1.Text = "文件名:" ; // // button1 // this .button1.Location = new System.Drawing.Point(320, 16); this .button1.Name = "button1" ; this .button1.Size = new System.Drawing.Size(88, 23); this .button1.TabIndex = 1; this .button1.Text = "浏览" ; this .button1.Click += new System.EventHandler( this .button1_Click); // // textBox1 // this .textBox1.Location = new System.Drawing.Point(8, 16); this .textBox1.Name = "textBox1" ; this .textBox1.ReadOnly = true ; this .textBox1.Size = new System.Drawing.Size(304, 21); this .textBox1.TabIndex = 0; // // label6 // this .label6.Location = new System.Drawing.Point(224, 72); this .label6.Name = "label6" ; this .label6.Size = new System.Drawing.Size(96, 16); this .label6.TabIndex = 2; this .label6.Text = "(单位:字节)" ; // // openFileDialog1 // this .openFileDialog1.Filter = "所有文件|*.*" ; // // groupBox2 // this .groupBox2.Controls.Add( this .textBox6); this .groupBox2.Controls.Add( this .textBox5); this .groupBox2.Controls.Add( this .label4); this .groupBox2.Controls.Add( this .textBox4); this .groupBox2.Controls.Add( this .label3); this .groupBox2.Controls.Add( this .label5); this .groupBox2.Controls.Add( this .label9); this .groupBox2.Location = new System.Drawing.Point(0, 96); this .groupBox2.Name = "groupBox2" ; this .groupBox2.Size = new System.Drawing.Size(416, 72); this .groupBox2.TabIndex = 1; this .groupBox2.TabStop = false ; this .groupBox2.Text = "系统设置" ; // // textBox6 // this .textBox6.Location = new System.Drawing.Point(96, 40); this .textBox6.Name = "textBox6" ; this .textBox6.Size = new System.Drawing.Size(72, 21); this .textBox6.TabIndex = 3; this .textBox6.Text = "50000" ; // // textBox5 // this .textBox5.Location = new System.Drawing.Point(320, 16); this .textBox5.Name = "textBox5" ; this .textBox5.Size = new System.Drawing.Size(80, 21); this .textBox5.TabIndex = 3; this .textBox5.Text = "2005" ; // // label4 // this .label4.Location = new System.Drawing.Point(256, 24); this .label4.Name = "label4" ; this .label4.Size = new System.Drawing.Size(100, 16); this .label4.TabIndex = 2; this .label4.Text = "传输端口:" ; // // textBox4 // this .textBox4.Location = new System.Drawing.Point(96, 16); this .textBox4.Name = "textBox4" ; this .textBox4.ReadOnly = true ; this .textBox4.Size = new System.Drawing.Size(144, 21); this .textBox4.TabIndex = 1; // // label3 // this .label3.Location = new System.Drawing.Point(16, 24); this .label3.Name = "label3" ; this .label3.Size = new System.Drawing.Size(100, 16); this .label3.TabIndex = 0; this .label3.Text = "本机IP地址:" ; // // label5 // this .label5.Location = new System.Drawing.Point(24, 48); this .label5.Name = "label5" ; this .label5.Size = new System.Drawing.Size(88, 16); this .label5.TabIndex = 2; this .label5.Text = "包的大小:" ; // // label9 // this .label9.Location = new System.Drawing.Point(176, 48); this .label9.Name = "label9" ; this .label9.Size = new System.Drawing.Size(224, 16); this .label9.TabIndex = 2; this .label9.Text = "(范围:10000 - 60000 单位:字节)" ; // // groupBox3 // this .groupBox3.Controls.Add( this .textBox8); this .groupBox3.Controls.Add( this .textBox9); this .groupBox3.Controls.Add( this .textBox7); this .groupBox3.Controls.Add( this .progressBar1); this .groupBox3.Controls.Add( this .label7); this .groupBox3.Controls.Add( this .label8); this .groupBox3.Controls.Add( this .label10); this .groupBox3.Controls.Add( this .label11); this .groupBox3.Controls.Add( this .label12); this .groupBox3.Controls.Add( this .textBox10); this .groupBox3.Location = new System.Drawing.Point(0, 168); this .groupBox3.Name = "groupBox3" ; this .groupBox3.Size = new System.Drawing.Size(416, 168); this .groupBox3.TabIndex = 2; this .groupBox3.TabStop = false ; this .groupBox3.Text = "状态信息" ; // // textBox8 // this .textBox8.Location = new System.Drawing.Point(120, 40); this .textBox8.Name = "textBox8" ; this .textBox8.ReadOnly = true ; this .textBox8.Size = new System.Drawing.Size(160, 21); this .textBox8.TabIndex = 1; // // textBox9 // this .textBox9.Location = new System.Drawing.Point(120, 64); this .textBox9.Name = "textBox9" ; this .textBox9.ReadOnly = true ; this .textBox9.Size = new System.Drawing.Size(80, 21); this .textBox9.TabIndex = 1; // // textBox7 // this .textBox7.Location = new System.Drawing.Point(120, 16); this .textBox7.Name = "textBox7" ; this .textBox7.ReadOnly = true ; this .textBox7.Size = new System.Drawing.Size(160, 21); this .textBox7.TabIndex = 1; // // progressBar1 // this .progressBar1.Location = new System.Drawing.Point(8, 136); this .progressBar1.Name = "progressBar1" ; this .progressBar1.Size = new System.Drawing.Size(400, 23); this .progressBar1.Step = 1; this .progressBar1.TabIndex = 3; // // label7 // this .label7.Location = new System.Drawing.Point(32, 24); this .label7.Name = "label7" ; this .label7.Size = new System.Drawing.Size(96, 16); this .label7.TabIndex = 2; this .label7.Text = "接收端IP地址:" ; // // label8 // this .label8.Location = new System.Drawing.Point(40, 48); this .label8.Name = "label8" ; this .label8.Size = new System.Drawing.Size(80, 16); this .label8.TabIndex = 2; this .label8.Text = "包的总数量:" ; // // label10 // this .label10.Location = new System.Drawing.Point(8, 72); this .label10.Name = "label10" ; this .label10.Size = new System.Drawing.Size(120, 16); this .label10.TabIndex = 2; this .label10.Text = "最后一个包的大小:" ; // // label11 // this .label11.Location = new System.Drawing.Point(200, 72); this .label11.Name = "label11" ; this .label11.Size = new System.Drawing.Size(96, 16); this .label11.TabIndex = 2; this .label11.Text = "(单位:字节)" ; // // label12 // this .label12.Location = new System.Drawing.Point(16, 96); this .label12.Name = "label12" ; this .label12.Size = new System.Drawing.Size(104, 16); this .label12.TabIndex = 2; this .label12.Text = "已发送包的数量:" ; // // textBox10 // this .textBox10.Location = new System.Drawing.Point(120, 88); this .textBox10.Name = "textBox10" ; this .textBox10.ReadOnly = true ; this .textBox10.Size = new System.Drawing.Size(80, 21); this .textBox10.TabIndex = 1; // // groupBox4 // this .groupBox4.Controls.Add( this .button2); this .groupBox4.Location = new System.Drawing.Point(0, 336); this .groupBox4.Name = "groupBox4" ; this .groupBox4.Size = new System.Drawing.Size(416, 48); this .groupBox4.TabIndex = 3; this .groupBox4.TabStop = false ; this .groupBox4.Text = "系统控制" ; // // button2 // this .button2.Location = new System.Drawing.Point(16, 16); this .button2.Name = "button2" ; this .button2.Size = new System.Drawing.Size(75, 23); this .button2.TabIndex = 0; this .button2.Text = "开始发送" ; this .button2.Click += new System.EventHandler( this .button2_Click); // // Form1 // this .AutoScaleBaseSize = new System.Drawing.Size(6, 14); this .ClientSize = new System.Drawing.Size(416, 389); this .Controls.Add( this .groupBox4); this .Controls.Add( this .groupBox3); this .Controls.Add( this .groupBox2); this .Controls.Add( this .groupBox1); this .FormBorderStyle = System.Windows.Forms.FormBorderStyle.FixedSingle; this .MaximizeBox = false ; this .Name = "Form1" ; this .Text = "点对点文件传输软体发送端" ; this .Load += new System.EventHandler( this .EzoneSend_Load); this .groupBox1.ResumeLayout( false ); this .groupBox1.PerformLayout(); this .groupBox2.ResumeLayout( false ); this .groupBox2.PerformLayout(); this .groupBox3.ResumeLayout( false ); this .groupBox3.PerformLayout(); this .groupBox4.ResumeLayout( false ); this .ResumeLayout( false ); } #endregion /// <summary> /// 应用程序的主入口点。 /// </summary> [STAThread] static void Main() { Application.Run( new Form1()); } private void button1_Click( object sender, System.EventArgs e) { //选择要进行传输的文件 if ( this .openFileDialog1.ShowDialog()==DialogResult.OK) { FileInfo EzoneFile= new FileInfo( this .openFileDialog1.FileName); this .textBox1.Text=EzoneFile.FullName; this .textBox2.Text=EzoneFile.Name; this .textBox3.Text=EzoneFile.Length.ToString(); } } private void StartSend() { //创建一个文件对象 FileInfo EzoneFile= new FileInfo( this .textBox1.Text); //打开文件流 FileStream EzoneStream=EzoneFile.OpenRead(); //包的大小 int PacketSize= int .Parse( this .textBox6.Text); //包的数量 int PacketCount=( int )(EzoneStream.Length/(( long )PacketSize)); this .textBox8.Text=PacketCount.ToString(); this .progressBar1.Maximum=PacketCount; //最后一个包的大小 int LastDataPacket=( int )(EzoneStream.Length-(( long )(PacketSize*PacketCount))); this .textBox9.Text=LastDataPacket.ToString(); ////创建一个网络端点 //IPEndPoint ipep = new IPEndPoint(IPAddress.Parse("192.168.1.136"), int.Parse(this.textBox5.Text)); ////MessageBox.Show(IPAddress.Any); ////创建一个套接字 //Socket client = new Socket(AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp); //MessageBox.Show(server.ToString()); //指向远程服务端节点 IPEndPoint ipep = new IPEndPoint(IPAddress.Parse( "192.168.1.136" ), int .Parse( this .textBox5.Text)); //创建套接字 Socket client = new Socket(AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp); //连接到发送端 client.Connect(ipep); ////绑定套接字到端口 //client.Bind(ipep); //MessageBox.Show(ipep.ToString()); ////开始侦听(并堵塞该线程) //server.Listen(10); //确认连接 //Socket client = server.Accept(); //MessageBox.Show(client.ToString()); //获得客户端节点对象 IPEndPoint clientep=(IPEndPoint)client.RemoteEndPoint; //获得客户端的IP地址 //this.textBox7.Text=clientep.Address.ToString(); //发送[文件名]到客户端 CommonModule.EzoneModule.SendVarData(client,System.Text.Encoding.Unicode.GetBytes(EzoneFile.Name)); //发送[包的大小]到客户端 CommonModule.EzoneModule.SendVarData(client,System.Text.Encoding.Unicode.GetBytes(PacketSize.ToString())); //发送[包的总数量]到客户端 CommonModule.EzoneModule.SendVarData(client,System.Text.Encoding.Unicode.GetBytes(PacketCount.ToString())); //发送[最后一个包的大小]到客户端 CommonModule.EzoneModule.SendVarData(client,System.Text.Encoding.Unicode.GetBytes(LastDataPacket.ToString())); //数据包 byte [] data= new byte [PacketSize]; //开始循环发送数据包 for ( int i=0;i<PacketCount;i++) { //从文件流读取数据并填充数据包 EzoneStream.Read(data,0,data.Length); //发送数据包 CommonModule.EzoneModule.SendVarData(client,data); //显示发送数据包的个数 this .textBox10.Text=(( int )(i+1)).ToString(); //进度条值的显示 this .progressBar1.PerformStep(); } //如果还有多余的数据包,则应该发送完毕! if (LastDataPacket!=0) { data= new byte [LastDataPacket]; EzoneStream.Read(data,0,data.Length); CommonModule.EzoneModule.SendVarData(client,data); this .progressBar1.Value= this .progressBar1.Maximum; } //关闭套接字 client.Close(); //server.Close(); //关闭文件流 EzoneStream.Close(); this .button2.Enabled= true ; MessageBox.Show( "文件传输完毕!" ); } private void button2_Click( object sender, System.EventArgs e) { //开启文件传输子线程 Thread TempThread= new Thread( new ThreadStart( this .StartSend)); TempThread.Start(); this .button2.Enabled= false ; } private void EzoneSend_Load( object sender, System.EventArgs e) { //获得本机的IP地址 this .textBox4.Text=Dns.GetHostByName(Dns.GetHostName()).AddressList[0].ToString(); } } }
[c#] view plain copy
//////////////////////////////////////////////////////////////////////////////// //title: 点对点文件传输程序 // //////////////////////////////////////////////////////////////////////////////// //////////////////////////Begin-发送端////////////////////////////////// using System; using System.Drawing; using System.Collections; using System.ComponentModel; using System.Windows.Forms; using System.Data; using System.IO; using System.Net; using System.Net.Sockets; using System.Threading; namespace 发送端 { /// <summary> /// Form1 的摘要说明。 /// </summary> public class Form1 : System.Windows.Forms.Form { private System.Windows.Forms.GroupBox groupBox1; private System.Windows.Forms.OpenFileDialog openFileDialog1; private System.Windows.Forms.TextBox textBox1; private System.Windows.Forms.Button button1; private System.Windows.Forms.Label label1; private System.Windows.Forms.TextBox textBox2; private System.Windows.Forms.Label label2; private System.Windows.Forms.TextBox textBox3; private System.Windows.Forms.GroupBox groupBox2; private System.Windows.Forms.Label label3; private System.Windows.Forms.TextBox textBox4; private System.Windows.Forms.Label label4; private System.Windows.Forms.TextBox textBox5; private System.Windows.Forms.GroupBox groupBox3; private System.Windows.Forms.GroupBox groupBox4; private System.Windows.Forms.Button button2; private System.Windows.Forms.Label label5; private System.Windows.Forms.TextBox textBox6; private System.Windows.Forms.Label label6; private System.Windows.Forms.Label label7; private System.Windows.Forms.ProgressBar progressBar1; private System.Windows.Forms.TextBox textBox7; private System.Windows.Forms.Label label8; private System.Windows.Forms.Label label9; private System.Windows.Forms.TextBox textBox8; private System.Windows.Forms.Label label10; private System.Windows.Forms.TextBox textBox9; private System.Windows.Forms.Label label11; private System.Windows.Forms.Label label12; private System.Windows.Forms.TextBox textBox10; /// <summary> /// 必需的设计器变量。 /// </summary> private System.ComponentModel.Container components = null ; public Form1() { // // Windows 窗体设计器支持所必需的 // InitializeComponent(); // // TODO: 在 InitializeComponent 调用后添加任何构造函数代码 // } /// <summary> /// 清理所有正在使用的资源。 /// </summary> protected override void Dispose( bool disposing ) { if ( disposing ) { if (components != null ) { components.Dispose(); } } base .Dispose( disposing ); } #region Windows 窗体设计器生成的代码 /// <summary> /// 设计器支持所需的方法 - 不要使用代码编辑器修改 /// 此方法的内容。 /// </summary> private void InitializeComponent() { this .groupBox1 = new System.Windows.Forms.GroupBox(); this .textBox2 = new System.Windows.Forms.TextBox(); this .textBox3 = new System.Windows.Forms.TextBox(); this .label2 = new System.Windows.Forms.Label(); this .label1 = new System.Windows.Forms.Label(); this .button1 = new System.Windows.Forms.Button(); this .textBox1 = new System.Windows.Forms.TextBox(); this .label6 = new System.Windows.Forms.Label(); this .openFileDialog1 = new System.Windows.Forms.OpenFileDialog(); this .groupBox2 = new System.Windows.Forms.GroupBox(); this .textBox6 = new System.Windows.Forms.TextBox(); this .textBox5 = new System.Windows.Forms.TextBox(); this .label4 = new System.Windows.Forms.Label(); this .textBox4 = new System.Windows.Forms.TextBox(); this .label3 = new System.Windows.Forms.Label(); this .label5 = new System.Windows.Forms.Label(); this .label9 = new System.Windows.Forms.Label(); this .groupBox3 = new System.Windows.Forms.GroupBox(); this .textBox8 = new System.Windows.Forms.TextBox(); this .textBox9 = new System.Windows.Forms.TextBox(); this .textBox7 = new System.Windows.Forms.TextBox(); this .progressBar1 = new System.Windows.Forms.ProgressBar(); this .label7 = new System.Windows.Forms.Label(); this .label8 = new System.Windows.Forms.Label(); this .label10 = new System.Windows.Forms.Label(); this .label11 = new System.Windows.Forms.Label(); this .label12 = new System.Windows.Forms.Label(); this .textBox10 = new System.Windows.Forms.TextBox(); this .groupBox4 = new System.Windows.Forms.GroupBox(); this .button2 = new System.Windows.Forms.Button(); this .groupBox1.SuspendLayout(); this .groupBox2.SuspendLayout(); this .groupBox3.SuspendLayout(); this .groupBox4.SuspendLayout(); this .SuspendLayout(); // // groupBox1 // this .groupBox1.Controls.Add( this .textBox2); this .groupBox1.Controls.Add( this .textBox3); this .groupBox1.Controls.Add( this .label2); this .groupBox1.Controls.Add( this .label1); this .groupBox1.Controls.Add( this .button1); this .groupBox1.Controls.Add( this .textBox1); this .groupBox1.Controls.Add( this .label6); this .groupBox1.Location = new System.Drawing.Point(0, 0); this .groupBox1.Name = "groupBox1" ; this .groupBox1.Size = new System.Drawing.Size(416, 96); this .groupBox1.TabIndex = 0; this .groupBox1.TabStop = false ; this .groupBox1.Text = "文件信息" ; // // textBox2 // this .textBox2.Location = new System.Drawing.Point(80, 40); this .textBox2.Name = "textBox2" ; this .textBox2.ReadOnly = true ; this .textBox2.Size = new System.Drawing.Size(232, 21); this .textBox2.TabIndex = 3; // // textBox3 // this .textBox3.Location = new System.Drawing.Point(80, 64); this .textBox3.Name = "textBox3" ; this .textBox3.ReadOnly = true ; this .textBox3.Size = new System.Drawing.Size(136, 21); this .textBox3.TabIndex = 3; // // label2 // this .label2.Location = new System.Drawing.Point(8, 72); this .label2.Name = "label2" ; this .label2.Size = new System.Drawing.Size(100, 16); this .label2.TabIndex = 4; this .label2.Text = "文件大小:" ; // // label1 // this .label1.Location = new System.Drawing.Point(16, 48); this .label1.Name = "label1" ; this .label1.Size = new System.Drawing.Size(96, 16); this .label1.TabIndex = 2; this .label1.Text = "文件名:" ; // // button1 // this .button1.Location = new System.Drawing.Point(320, 16); this .button1.Name = "button1" ; this .button1.Size = new System.Drawing.Size(88, 23); this .button1.TabIndex = 1; this .button1.Text = "浏览" ; this .button1.Click += new System.EventHandler( this .button1_Click); // // textBox1 // this .textBox1.Location = new System.Drawing.Point(8, 16); this .textBox1.Name = "textBox1" ; this .textBox1.ReadOnly = true ; this .textBox1.Size = new System.Drawing.Size(304, 21); this .textBox1.TabIndex = 0; // // label6 // this .label6.Location = new System.Drawing.Point(224, 72); this .label6.Name = "label6" ; this .label6.Size = new System.Drawing.Size(96, 16); this .label6.TabIndex = 2; this .label6.Text = "(单位:字节)" ; // // openFileDialog1 // this .openFileDialog1.Filter = "所有文件|*.*" ; // // groupBox2 // this .groupBox2.Controls.Add( this .textBox6); this .groupBox2.Controls.Add( this .textBox5); this .groupBox2.Controls.Add( this .label4); this .groupBox2.Controls.Add( this .textBox4); this .groupBox2.Controls.Add( this .label3); this .groupBox2.Controls.Add( this .label5); this .groupBox2.Controls.Add( this .label9); this .groupBox2.Location = new System.Drawing.Point(0, 96); this .groupBox2.Name = "groupBox2" ; this .groupBox2.Size = new System.Drawing.Size(416, 72); this .groupBox2.TabIndex = 1; this .groupBox2.TabStop = false ; this .groupBox2.Text = "系统设置" ; // // textBox6 // this .textBox6.Location = new System.Drawing.Point(96, 40); this .textBox6.Name = "textBox6" ; this .textBox6.Size = new System.Drawing.Size(72, 21); this .textBox6.TabIndex = 3; this .textBox6.Text = "50000" ; // // textBox5 // this .textBox5.Location = new System.Drawing.Point(320, 16); this .textBox5.Name = "textBox5" ; this .textBox5.Size = new System.Drawing.Size(80, 21); this .textBox5.TabIndex = 3; this .textBox5.Text = "2005" ; // // label4 // this .label4.Location = new System.Drawing.Point(256, 24); this .label4.Name = "label4" ; this .label4.Size = new System.Drawing.Size(100, 16); this .label4.TabIndex = 2; this .label4.Text = "传输端口:" ; // // textBox4 // this .textBox4.Location = new System.Drawing.Point(96, 16); this .textBox4.Name = "textBox4" ; this .textBox4.ReadOnly = true ; this .textBox4.Size = new System.Drawing.Size(144, 21); this .textBox4.TabIndex = 1; // // label3 // this .label3.Location = new System.Drawing.Point(16, 24); this .label3.Name = "label3" ; this .label3.Size = new System.Drawing.Size(100, 16); this .label3.TabIndex = 0; this .label3.Text = "本机IP地址:" ; // // label5 // this .label5.Location = new System.Drawing.Point(24, 48); this .label5.Name = "label5" ; this .label5.Size = new System.Drawing.Size(88, 16); this .label5.TabIndex = 2; this .label5.Text = "包的大小:" ; // // label9 // this .label9.Location = new System.Drawing.Point(176, 48); this .label9.Name = "label9" ; this .label9.Size = new System.Drawing.Size(224, 16); this .label9.TabIndex = 2; this .label9.Text = "(范围:10000 - 60000 单位:字节)" ; // // groupBox3 // this .groupBox3.Controls.Add( this .textBox8); this .groupBox3.Controls.Add( this .textBox9); this .groupBox3.Controls.Add( this .textBox7); this .groupBox3.Controls.Add( this .progressBar1); this .groupBox3.Controls.Add( this .label7); this .groupBox3.Controls.Add( this .label8); this .groupBox3.Controls.Add( this .label10); this .groupBox3.Controls.Add( this .label11); this .groupBox3.Controls.Add( this .label12); this .groupBox3.Controls.Add( this .textBox10); this .groupBox3.Location = new System.Drawing.Point(0, 168); this .groupBox3.Name = "groupBox3" ; this .groupBox3.Size = new System.Drawing.Size(416, 168); this .groupBox3.TabIndex = 2; this .groupBox3.TabStop = false ; this .groupBox3.Text = "状态信息" ; // // textBox8 // this .textBox8.Location = new System.Drawing.Point(120, 40); this .textBox8.Name = "textBox8" ; this .textBox8.ReadOnly = true ; this .textBox8.Size = new System.Drawing.Size(160, 21); this .textBox8.TabIndex = 1; // // textBox9 // this .textBox9.Location = new System.Drawing.Point(120, 64); this .textBox9.Name = "textBox9" ; this .textBox9.ReadOnly = true ; this .textBox9.Size = new System.Drawing.Size(80, 21); this .textBox9.TabIndex = 1; // // textBox7 // this .textBox7.Location = new System.Drawing.Point(120, 16); this .textBox7.Name = "textBox7" ; this .textBox7.ReadOnly = true ; this .textBox7.Size = new System.Drawing.Size(160, 21); this .textBox7.TabIndex = 1; // // progressBar1 // this .progressBar1.Location = new System.Drawing.Point(8, 136); this .progressBar1.Name = "progressBar1" ; this .progressBar1.Size = new System.Drawing.Size(400, 23); this .progressBar1.Step = 1; this .progressBar1.TabIndex = 3; // // label7 // this .label7.Location = new System.Drawing.Point(32, 24); this .label7.Name = "label7" ; this .label7.Size = new System.Drawing.Size(96, 16); this .label7.TabIndex = 2; this .label7.Text = "接收端IP地址:" ; // // label8 // this .label8.Location = new System.Drawing.Point(40, 48); this .label8.Name = "label8" ; this .label8.Size = new System.Drawing.Size(80, 16); this .label8.TabIndex = 2; this .label8.Text = "包的总数量:" ; // // label10 // this .label10.Location = new System.Drawing.Point(8, 72); this .label10.Name = "label10" ; this .label10.Size = new System.Drawing.Size(120, 16); this .label10.TabIndex = 2; this .label10.Text = "最后一个包的大小:" ; // // label11 // this .label11.Location = new System.Drawing.Point(200, 72); this .label11.Name = "label11" ; this .label11.Size = new System.Drawing.Size(96, 16); this .label11.TabIndex = 2; this .label11.Text = "(单位:字节)" ; // // label12 // this .label12.Location = new System.Drawing.Point(16, 96); this .label12.Name = "label12" ; this .label12.Size = new System.Drawing.Size(104, 16); this .label12.TabIndex = 2; this .label12.Text = "已发送包的数量:" ; // // textBox10 // this .textBox10.Location = new System.Drawing.Point(120, 88); this .textBox10.Name = "textBox10" ; this .textBox10.ReadOnly = true ; this .textBox10.Size = new System.Drawing.Size(80, 21); this .textBox10.TabIndex = 1; // // groupBox4 // this .groupBox4.Controls.Add( this .button2); this .groupBox4.Location = new System.Drawing.Point(0, 336); this .groupBox4.Name = "groupBox4" ; this .groupBox4.Size = new System.Drawing.Size(416, 48); this .groupBox4.TabIndex = 3; this .groupBox4.TabStop = false ; this .groupBox4.Text = "系统控制" ; // // button2 // this .button2.Location = new System.Drawing.Point(16, 16); this .button2.Name = "button2" ; this .button2.Size = new System.Drawing.Size(75, 23); this .button2.TabIndex = 0; this .button2.Text = "开始发送" ; this .button2.Click += new System.EventHandler( this .button2_Click); // // Form1 // this .AutoScaleBaseSize = new System.Drawing.Size(6, 14); this .ClientSize = new System.Drawing.Size(416, 389); this .Controls.Add( this .groupBox4); this .Controls.Add( this .groupBox3); this .Controls.Add( this .groupBox2); this .Controls.Add( this .groupBox1); this .FormBorderStyle = System.Windows.Forms.FormBorderStyle.FixedSingle; this .MaximizeBox = false ; this .Name = "Form1" ; this .Text = "点对点文件传输软体发送端" ; this .Load += new System.EventHandler( this .EzoneSend_Load); this .groupBox1.ResumeLayout( false ); this .groupBox1.PerformLayout(); this .groupBox2.ResumeLayout( false ); this .groupBox2.PerformLayout(); this .groupBox3.ResumeLayout( false ); this .groupBox3.PerformLayout(); this .groupBox4.ResumeLayout( false ); this .ResumeLayout( false ); } #endregion /// <summary> /// 应用程序的主入口点。 /// </summary> [STAThread] static void Main() { Application.Run( new Form1()); } private void button1_Click( object sender, System.EventArgs e) { //选择要进行传输的文件 if ( this .openFileDialog1.ShowDialog()==DialogResult.OK) { FileInfo EzoneFile= new FileInfo( this .openFileDialog1.FileName); this .textBox1.Text=EzoneFile.FullName; this .textBox2.Text=EzoneFile.Name; this .textBox3.Text=EzoneFile.Length.ToString(); } } private void StartSend() { //创建一个文件对象 FileInfo EzoneFile= new FileInfo( this .textBox1.Text); //打开文件流 FileStream EzoneStream=EzoneFile.OpenRead(); //包的大小 int PacketSize= int .Parse( this .textBox6.Text); //包的数量 int PacketCount=( int )(EzoneStream.Length/(( long )PacketSize)); this .textBox8.Text=PacketCount.ToString(); this .progressBar1.Maximum=PacketCount; //最后一个包的大小 int LastDataPacket=( int )(EzoneStream.Length-(( long )(PacketSize*PacketCount))); this .textBox9.Text=LastDataPacket.ToString(); ////创建一个网络端点 //IPEndPoint ipep = new IPEndPoint(IPAddress.Parse("192.168.1.136"), int.Parse(this.textBox5.Text)); ////MessageBox.Show(IPAddress.Any); ////创建一个套接字 //Socket client = new Socket(AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp); //MessageBox.Show(server.ToString()); //指向远程服务端节点 IPEndPoint ipep = new IPEndPoint(IPAddress.Parse( "192.168.1.136" ), int .Parse( this .textBox5.Text)); //创建套接字 Socket client = new Socket(AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp); //连接到发送端 client.Connect(ipep); ////绑定套接字到端口 //client.Bind(ipep); //MessageBox.Show(ipep.ToString()); ////开始侦听(并堵塞该线程) //server.Listen(10); //确认连接 //Socket client = server.Accept(); //MessageBox.Show(client.ToString()); //获得客户端节点对象 IPEndPoint clientep=(IPEndPoint)client.RemoteEndPoint; //获得客户端的IP地址 //this.textBox7.Text=clientep.Address.ToString(); //发送[文件名]到客户端 CommonModule.EzoneModule.SendVarData(client,System.Text.Encoding.Unicode.GetBytes(EzoneFile.Name)); //发送[包的大小]到客户端 CommonModule.EzoneModule.SendVarData(client,System.Text.Encoding.Unicode.GetBytes(PacketSize.ToString())); //发送[包的总数量]到客户端 CommonModule.EzoneModule.SendVarData(client,System.Text.Encoding.Unicode.GetBytes(PacketCount.ToString())); //发送[最后一个包的大小]到客户端 CommonModule.EzoneModule.SendVarData(client,System.Text.Encoding.Unicode.GetBytes(LastDataPacket.ToString())); //数据包 byte [] data= new byte [PacketSize]; //开始循环发送数据包 for ( int i=0;i<PacketCount;i++) { //从文件流读取数据并填充数据包 EzoneStream.Read(data,0,data.Length); //发送数据包 CommonModule.EzoneModule.SendVarData(client,data); //显示发送数据包的个数 this .textBox10.Text=(( int )(i+1)).ToString(); //进度条值的显示 this .progressBar1.PerformStep(); } //如果还有多余的数据包,则应该发送完毕! if (LastDataPacket!=0) { data= new byte [LastDataPacket]; EzoneStream.Read(data,0,data.Length); CommonModule.EzoneModule.SendVarData(client,data); this .progressBar1.Value= this .progressBar1.Maximum; } //关闭套接字 client.Close(); //server.Close(); //关闭文件流 EzoneStream.Close(); this .button2.Enabled= true ; MessageBox.Show( "文件传输完毕!" ); } private void button2_Click( object sender, System.EventArgs e) { //开启文件传输子线程 Thread TempThread= new Thread( new ThreadStart( this .StartSend)); TempThread.Start(); this .button2.Enabled= false ; } private void EzoneSend_Load( object sender, System.EventArgs e) { //获得本机的IP地址 this .textBox4.Text=Dns.GetHostByName(Dns.GetHostName()).AddressList[0].ToString(); } } }
公共类,服务端客户端都需要用到
C#代码
////////////////////////////Begin-公共模块////////////////////////////////////// using System; using System.Collections.Generic; using System.Text; using System.Net; using System.Net.Sockets; using System.Windows.Forms; namespace TestSocketServerHSTF { class TransferFiles { public TransferFiles() { // // TODO: 在此处添加构造函数逻辑 // } public static int SendData(Socket s, byte [] data) { int total = 0; int size = data.Length; int dataleft = size; int sent; while (total < size) { sent = s.Send(data, total, dataleft, SocketFlags.None); total += sent; dataleft -= sent; } return total; } public static byte [] ReceiveData(Socket s, int size) { int total = 0; int dataleft = size; byte [] data = new byte [size]; int recv; while (total < size) { recv = s.Receive(data, total, dataleft, SocketFlags.None); if (recv == 0) { data = null ; break ; } total += recv; dataleft -= recv; } return data; } public static int SendVarData(Socket s, byte [] data) { int total = 0; int size = data.Length; int dataleft = size; int sent; byte [] datasize = new byte [4]; datasize = BitConverter.GetBytes(size); sent = s.Send(datasize); while (total < size) { sent = s.Send(data, total, dataleft, SocketFlags.None); total += sent; dataleft -= sent; } return total; } public static byte [] ReceiveVarData(Socket s) { int total = 0; int recv; byte [] datasize = new byte [4]; recv = s.Receive(datasize, 0, 4, SocketFlags.None); int size = BitConverter.ToInt32(datasize, 0); int dataleft = size; byte [] data = new byte [size]; while (total < size) { recv = s.Receive(data, total, dataleft, SocketFlags.None); if (recv == 0) { data = null ; break ; } total += recv; dataleft -= recv; } return data; } } } /////////////////////////////End-公共模块///////////////////////////////////////
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////////////////////////////Begin-公共模块////////////////////////////////////// using System; using System.Collections.Generic; using System.Text; using System.Net; using System.Net.Sockets; using System.Windows.Forms; namespace TestSocketServerHSTF { class TransferFiles { public TransferFiles() { // // TODO: 在此处添加构造函数逻辑 // } public static int SendData(Socket s, byte [] data) { int total = 0; int size = data.Length; int dataleft = size; int sent; while (total < size) { sent = s.Send(data, total, dataleft, SocketFlags.None); total += sent; dataleft -= sent; } return total; } public static byte [] ReceiveData(Socket s, int size) { int total = 0; int dataleft = size; byte [] data = new byte [size]; int recv; while (total < size) { recv = s.Receive(data, total, dataleft, SocketFlags.None); if (recv == 0) { data = null ; break ; } total += recv; dataleft -= recv; } return data; } public static int SendVarData(Socket s, byte [] data) { int total = 0; int size = data.Length; int dataleft = size; int sent; byte [] datasize = new byte [4]; datasize = BitConverter.GetBytes(size); sent = s.Send(datasize); while (total < size) { sent = s.Send(data, total, dataleft, SocketFlags.None); total += sent; dataleft -= sent; } return total; } public static byte [] ReceiveVarData(Socket s) { int total = 0; int recv; byte [] datasize = new byte [4]; recv = s.Receive(datasize, 0, 4, SocketFlags.None); int size = BitConverter.ToInt32(datasize, 0); int dataleft = size; byte [] data = new byte [size]; while (total < size) { recv = s.Receive(data, total, dataleft, SocketFlags.None); if (recv == 0) { data = null ; break ; } total += recv; dataleft -= recv; } return data; } } } /////////////////////////////End-公共模块///////////////////////////////////////
作者: Leo_wl
出处: http://www.cnblogs.com/Leo_wl/
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