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java小程序之控制台字符动画的实现

说在前面

大一软件工程在读,java萌新一只,第一次写博客,技术很菜勿喷。如有错误欢迎指出!
这个小程序是给朋友的生日礼物,耗时半天,实际写起来碰到的知识点和困难还挺多,故发出来分享一下。

程序效果



可设置画布尺寸,添加图形元件,设置元件坐标和效果。元件闪烁效果,横向滚动效果。

代码呈现

图形元件父类

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public class Shape implements IShape{

     String shape[]; //图形形状字符串

     String shape_flicker[]; //闪烁形状字符串

     int height,width; //高、宽

     int x,y; //位置坐标

     String id; //元件id,用于制作动画效果时获取元件

     public Shape( int x, int y,String id) { //构造方法初始化

         this .x=x; this .y=y; this .id=id;

     }

    

     public Shape(String id) {

         this ( 0 , 0 ,id);

     }

}

图形绘画工具类

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import java.util.HashMap;

 

public class Shapes { //存放图形元件

     int width,height; //画布大小

     public static String canvas[]; //画布图像字符串

     HashMap<String, Shape> ShapeMap= new HashMap<String,Shape>(); //图形元件容器,添加到画布的图形都会存放在这

     public Shapes( int width , int height) { //初始化空白画布

         this .width=width;

         this .height=height;

         canvas= new String[height];

         for ( int h= 0 ;h<height;h++) {

             String line= "" ;

             for ( int w= 0 ;w<width;w++){

                 line+= " " ;

             }

             canvas[h]=line;

         }

     }

    

     public void draw(Shape myShape) { //将元件添加到画布中

         int px,py;

         px=myShape.x;

         py=myShape.y;

         int count= 0 ;

         if (myShape.height+py>height- 1 ) {

             System.out.println( "超出画布边界!!" );

             return ;

         }

         if (myShape.width+px>width- 1 ) {

             System.out.println( "超出画布边界!!" );

             return ;

         }

         ShapeMap.put(myShape.id,myShape); //将元件添加到容器中

         for (String line :myShape.shape) {

            

             char Line[]=canvas[py+count].toCharArray();

             for ( int i=px;i<myShape.width+px;i++) {

                

                 Line[i]=line.charAt(i-px);

             }

             canvas[py+count]=String.valueOf(Line);

             count++;

         }

 

     }

    

     public void drawCanvas() { //绘制画布

         System.out.print( " " );

         for ( int i= 0 ;i<width;i++) {

             System.out.print(i% 10 );

         }

         System.out.println();

         int count= 0 ;

         for (String line: canvas) {

             System.out.println(count+line);

             count++;

         }

     }

}

动画类

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import java.io.IOException;

 

public class Animation { //用于动画效果

     long timer; //计时器

     int rolled; //滚动计数器

     private Shapes shapes; //图形工具

    

     public Animation() {

         timer= 0 ;

         rolled= 0 ;

         init();

     }

     public void flicker(String id, int interval) { //闪烁效果,id为元件的id,interval是闪烁间隔

        

         Shape myShape=shapes.ShapeMap.get(id);

         String shape_flicker[]=myShape.shape.clone(); //闪烁图像

         for ( int i= 0 ;i<shape_flicker.length;i++) {

             shape_flicker[i]=shape_flicker[i].replaceAll( "O" , "-" ); //将O替换为-实现闪烁效果

         }  

             myShape.shape_flicker=shape_flicker;

             //绘制图像

             if (timer%interval== 0 ) {

                 int px,py;

                 px=myShape.x;

                 py=myShape.y;

                 int count= 0 ;

                 if ((timer/interval)% 2 == 0 ) {

                     for (String line :myShape.shape_flicker) {

                        

                         char Line[]=Shapes.canvas[py+count].toCharArray();

                         for ( int i=px;i<myShape.width+px;i++) {

                            

                             Line[i]=line.charAt(i-px);

                         }

                         Shapes.canvas[py+count]=String.valueOf(Line);

                         count++;

                     }

                    

                 } else {

                    

                     for (String line :myShape.shape) {

                         char Line[]=Shapes.canvas[py+count].toCharArray();

                         for ( int i=px;i<myShape.width+px;i++) {

                            

                             Line[i]=line.charAt(i-px);

                         }

                         Shapes.canvas[py+count]=String.valueOf(Line);

                         count++;

                     }

                 }

 

                

 

             }

            

        

     }

    

     public void roll(String id, int from , int to, int speed) { //滚动效果,id为元件id,from,to为起始和终止点,speed为滚动速度

        

         rolled+=speed;

         Shape myShape=shapes.ShapeMap.get(id);

         String shape_roll[]=myShape.shape.clone();

         myShape.x=from+rolled%(to-from);

        

         int px,py;

         px=myShape.x;

         py=myShape.y;

         int count= 0 ;

         System.out.println( "rolled:" +rolled+ "px:" +px);

             for (String line :shape_roll) {

                

                 char Line[]=Shapes.canvas[py+count].toCharArray();

                 for ( int i=from;i<to;i++) {

                     if (i>=px&&i<=to&&i<px+line.length()) {

                         Line[i]=line.charAt(i-px);

                     } else {

                         Line[i]= ' ' ;

 

                    

                 }

                

                 }

                 Shapes.canvas[py+count]=String.valueOf(Line);

                 count++;

             }

     }

    

     private void init() { //初始化画布,添加元件

         shapes= new Shapes( 120 , 50 );

         shapes.draw( new Shape_Text( 5 , 10 , "HB1" ));

         shapes.draw( new Shape_Nineteen( 52 , 21 , "Nt1" ));

         shapes.draw( new Shape_Cake( 45 , 30 , "Cake1" ));

         shapes.draw( new Shape_Bubble( 10 , 25 , "BB1" ));

         shapes.draw( new Shape_Bubble( 90 , 25 , "BB2" ));

     }

    

     public void play( int sleep) throws   IOException, InterruptedException { //播放动画,sleep设置刷新间隔

        

         while ( true ) {

             if (timer> 300 ) {

                 timer= 0 ;

             }

             cls();

             if (timer< 100 ) {

                 flicker( "HB1" , 5 );

             } else {

                 roll( "HB1" , 0 , 110 , 1 );

             }

            

            

             flicker( "Nt1" , 10 );

             shapes.drawCanvas();

             timer++;

             Thread.sleep(sleep);

             System.out.println(timer);

         }

        

 

     }

    

 

     public static void cls() throws IOException, InterruptedException //清屏方法(ide中无效)

     {

 

         new ProcessBuilder( "cmd" , "/c" , "cls" ).inheritIO().start().waitFor(); // 清屏命令

     }

}

主类

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import java.io.IOException;

 

public class Main { //启动动画

     public static void main(String args[]) throws InterruptedException, IOException {

         Animation animator= new Animation();

        

         animator.play( 30 );

     }

        

    

}

具体图形子类(Happy Birthday文字)

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public class Shape_Text extends Shape{ //继承图形父类

    

     String s[]= { //字符图像

         "==================================================================================================" ,

         "= O    O   OO    OOOO   OOOO  O    O       OOOOO  OOOOO OOOOOO OOOOOO O    O OOOOO    OO   O    O =" ,

         "= O    O  O  O  O    O O    O O    O       O    O   O   O    O   OO   O    O O    O  O  O  O    O =" , 

         "= OOOOOO O    O O    O O    O O    O       O    O   O   OOOOOO   OO   OOOOOO O    O O    O O    O =" , 

         "= O    O OOOOOO OOOOO  OOOOO   OOOO        OOOOO    O   O O      OO   O    O O    O OOOOOO  OOOO  =" , 

         "= O    O O    O O      O         O         O    O   O   O  O     OO   O    O O    O O    O    O   =" , 

         "= O    O O    O O      O         O         OOOOOO OOOOO O   O    OO   O    O OOOOO  O    O    O   =" ,

         "=================================================================================================="

     };

    

     public Shape_Text( int i, int j,String id) {

         super (i,j,id);

         this .shape=s;

         this .height=shape.length;

         this .width=shape[ 0 ].length();

     }

    

     public Shape_Text(String id) {

         this ( 0 , 0 ,id);

     }

}

总结

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原文链接:https://blog.csdn.net/qq_46275158/article/details/115572094

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